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<channel>
	<title>Commenti a: Quake4 su Linux</title>
	<atom:link href="http://www.osrevolution.netsons.org/2007/03/09/quake4-su-linux/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.osrevolution.netsons.org/2007/03/09/quake4-su-linux/</link>
	<description>Software is like sex, better when it’s free ( Linus Torvalds)</description>
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		<item>
		<title>Di: M0rF3uS</title>
		<link>http://www.osrevolution.netsons.org/2007/03/09/quake4-su-linux/comment-page-1/#comment-1296</link>
		<dc:creator>M0rF3uS</dc:creator>
		<pubDate>Wed, 23 Jan 2008 20:08:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.osrevolution.netsons.org/index.php/2007/03/09/quake4-su-linux/#comment-1296</guid>
		<description>Ma sai che non avevo visto la data del post? lol sono fulminato oggi</description>
		<content:encoded><![CDATA[<p>Ma sai che non avevo visto la data del post? lol sono fulminato oggi</p>
]]></content:encoded>
	</item>
	<item>
		<title>Di: imu</title>
		<link>http://www.osrevolution.netsons.org/2007/03/09/quake4-su-linux/comment-page-1/#comment-1295</link>
		<dc:creator>imu</dc:creator>
		<pubDate>Wed, 23 Jan 2008 19:25:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.osrevolution.netsons.org/index.php/2007/03/09/quake4-su-linux/#comment-1295</guid>
		<description>@M0rF3uS
Non lo provo da mesi (edit 9 marzo 2007).</description>
		<content:encoded><![CDATA[<p>@M0rF3uS<br />
Non lo provo da mesi (edit 9 marzo 2007).</p>
]]></content:encoded>
	</item>
	<item>
		<title>Di: M0rF3uS</title>
		<link>http://www.osrevolution.netsons.org/2007/03/09/quake4-su-linux/comment-page-1/#comment-1293</link>
		<dc:creator>M0rF3uS</dc:creator>
		<pubDate>Wed, 23 Jan 2008 18:59:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.osrevolution.netsons.org/index.php/2007/03/09/quake4-su-linux/#comment-1293</guid>
		<description>Se vuoi un gioco con installer per linux puoi provare Unreal tournament, uno qualsiasi, hanno un .sh all&#039;interno, non bisogna ne patchare ne modifica niente in quanto è pienamente supportato, graficamente credo sia uguale a quake ti saprò dire come provo quake ;)

edit: l&#039;ftp non mi accetta l&#039;ingresso anonimo, è normale?
edit2: e l&#039;ultima versione dello script è la 1.4.2</description>
		<content:encoded><![CDATA[<p>Se vuoi un gioco con installer per linux puoi provare Unreal tournament, uno qualsiasi, hanno un .sh all&#8217;interno, non bisogna ne patchare ne modifica niente in quanto è pienamente supportato, graficamente credo sia uguale a quake ti saprò dire come provo quake <img src='http://www.osrevolution.netsons.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>edit: l&#8217;ftp non mi accetta l&#8217;ingresso anonimo, è normale?<br />
edit2: e l&#8217;ultima versione dello script è la 1.4.2</p>
]]></content:encoded>
	</item>
	<item>
		<title>Di: imu</title>
		<link>http://www.osrevolution.netsons.org/2007/03/09/quake4-su-linux/comment-page-1/#comment-1289</link>
		<dc:creator>imu</dc:creator>
		<pubDate>Wed, 23 Jan 2008 17:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.osrevolution.netsons.org/index.php/2007/03/09/quake4-su-linux/#comment-1289</guid>
		<description>@Wizard
Quell&#039;errore sembra legato sia ai driver nvidia che ati, causa uso XGL, dato che questo server è abolito da parecchio tempo (si usava ai tempi di Dapper per far girare compiz), sicuramente la causa possibile potrebbe essere un aggiornamento delle librerie MESA (libgl1-mesa-glx) che hanno sovrascritto quelle dei tuoi driver (ATI CLOSED). Quindi ti consiglio di reinstallare &quot; fglrx&quot; .</description>
		<content:encoded><![CDATA[<p>@Wizard<br />
Quell&#8217;errore sembra legato sia ai driver nvidia che ati, causa uso XGL, dato che questo server è abolito da parecchio tempo (si usava ai tempi di Dapper per far girare compiz), sicuramente la causa possibile potrebbe essere un aggiornamento delle librerie MESA (libgl1-mesa-glx) che hanno sovrascritto quelle dei tuoi driver (ATI CLOSED). Quindi ti consiglio di reinstallare &#8221; fglrx&#8221; .</p>
]]></content:encoded>
	</item>
	<item>
		<title>Di: Wizard</title>
		<link>http://www.osrevolution.netsons.org/2007/03/09/quake4-su-linux/comment-page-1/#comment-1284</link>
		<dc:creator>Wizard</dc:creator>
		<pubDate>Wed, 23 Jan 2008 14:05:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.osrevolution.netsons.org/index.php/2007/03/09/quake4-su-linux/#comment-1284</guid>
		<description>io ho un portatile con ati e i driver istallati ,e mi da questa risposta
lrwxrwxrwx 1 root root 12 2008-01-01 11:09 /usr/lib/libGL.so.1 -&gt; libGL.so.1.2
è un problema dei driver ati ?</description>
		<content:encoded><![CDATA[<p>io ho un portatile con ati e i driver istallati ,e mi da questa risposta<br />
lrwxrwxrwx 1 root root 12 2008-01-01 11:09 /usr/lib/libGL.so.1 -&gt; libGL.so.1.2<br />
è un problema dei driver ati ?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Di: imu</title>
		<link>http://www.osrevolution.netsons.org/2007/03/09/quake4-su-linux/comment-page-1/#comment-1250</link>
		<dc:creator>imu</dc:creator>
		<pubDate>Tue, 22 Jan 2008 21:10:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.osrevolution.netsons.org/index.php/2007/03/09/quake4-su-linux/#comment-1250</guid>
		<description>@Wizard
Se stai usando i driver OPEN credo sia normale se invece usi NVIDIA allora controlla a cosa punti quella libreria  (dovrebbe puntare al quella NVIDIA:
&lt;code&gt;$ ls -al /usr/lib/libGL.so.1&lt;/code&gt;
Comunque è un problema di driver VIDEO (nvidia o ati)
&lt;blockquote&gt;Gentilmente evita(te) di postare intere enciclopedie, bastava la sezione dell&#039;errore o solo l&#039;errore &quot;&lt;strong&gt;Fatal Error: Texture compression unavailable&lt;/strong&gt;&quot;. Questo non è un forum ne un help desk dedicato.&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p>@Wizard<br />
Se stai usando i driver OPEN credo sia normale se invece usi NVIDIA allora controlla a cosa punti quella libreria  (dovrebbe puntare al quella NVIDIA:<br />
<code>$ ls -al /usr/lib/libGL.so.1</code><br />
Comunque è un problema di driver VIDEO (nvidia o ati)</p>
<blockquote><p>Gentilmente evita(te) di postare intere enciclopedie, bastava la sezione dell&#8217;errore o solo l&#8217;errore &#8220;<strong>Fatal Error: Texture compression unavailable</strong>&#8220;. Questo non è un forum ne un help desk dedicato.</p></blockquote>
]]></content:encoded>
	</item>
	<item>
		<title>Di: Wizard</title>
		<link>http://www.osrevolution.netsons.org/2007/03/09/quake4-su-linux/comment-page-1/#comment-1248</link>
		<dc:creator>Wizard</dc:creator>
		<pubDate>Tue, 22 Jan 2008 20:48:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.osrevolution.netsons.org/index.php/2007/03/09/quake4-su-linux/#comment-1248</guid>
		<description>mi da questo problema :
wizard@wizard:~$ quake4
Quake4  V1.4.2 linux-x86 Jun 15 2007
found interface lo - loopback
found interface eth0 - 192.168.1.34/255.255.255.0
CPU: Intel CPU with MMX &amp; SSE &amp; SSE2 &amp; SSE3
enabled Flush-To-Zero mode
--------- Initializing File System ----------
Loaded pk4 /usr/local/games/quake4/q4base/game000.pk4 with checksum 0xb3abe28c
Loaded pk4 /usr/local/games/quake4/q4base/game100.pk4 with checksum 0x74b379d9
Loaded pk4 /usr/local/games/quake4/q4base/game200.pk4 with checksum 0xa3c810d9
Loaded pk4 /usr/local/games/quake4/q4base/pak001.pk4 with checksum 0xf2cbc998
Loaded pk4 /usr/local/games/quake4/q4base/pak004.pk4 with checksum 0x385aa578
Loaded pk4 /usr/local/games/quake4/q4base/pak005.pk4 with checksum 0x60d50a1d
Loaded pk4 /usr/local/games/quake4/q4base/pak013.pk4 with checksum 0x6ad67f40
Loaded pk4 /usr/local/games/quake4/q4base/pak014.pk4 with checksum 0xee51cd59
Loaded pk4 /usr/local/games/quake4/q4base/pak015.pk4 with checksum 0xf5bf4e0c
Loaded pk4 /usr/local/games/quake4/q4base/pak016.pk4 with checksum 0x2196f58c
Loaded pk4 /usr/local/games/quake4/q4base/pak017.pk4 with checksum 0x91118a35
Loaded pk4 /usr/local/games/quake4/q4base/pak018.pk4 with checksum 0x98a14f03
Loaded pk4 /usr/local/games/quake4/q4base/pak019.pk4 with checksum 0xbc82ac79
Loaded pk4 /usr/local/games/quake4/q4base/pak020.pk4 with checksum 0xce74cda5
Loaded pk4 /usr/local/games/quake4/q4base/pak021.pk4 with checksum 0x2ba6e70c
Loaded pk4 /usr/local/games/quake4/q4base/pak022.pk4 with checksum 0x4e390eec
Loaded pk4 /usr/local/games/quake4/q4base/q4cmp_pak001.pk4 with checksum 0xd0813943
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_02.pk4 with checksum 0x9dbd91fd
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_03.pk4 with checksum 0x2eb6ad8
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_04.pk4 with checksum 0xd3fefaa1
Addon pk4 /usr/local/games/quake4/q4base/q4cmp_pak001.pk4 with checksum 0xd0813943 is on addon list
Current search path:
/home/wizard/.quake4/q4base
/usr/local/games/quake4/q4base
/usr/local/games/quake4/q4base/zpak_english_04.pk4 (3 files)
/usr/local/games/quake4/q4base/zpak_english_03.pk4 (4 files)
/usr/local/games/quake4/q4base/zpak_english_02.pk4 (21 files)
/usr/local/games/quake4/q4base/zpak_english_01.pk4 (1 files)
/usr/local/games/quake4/q4base/pak022.pk4 (14 files)
/usr/local/games/quake4/q4base/pak021.pk4 (89 files)
/usr/local/games/quake4/q4base/pak020.pk4 (11 files)
/usr/local/games/quake4/q4base/pak019.pk4 (1206 files)
/usr/local/games/quake4/q4base/pak018.pk4 (3 files)
/usr/local/games/quake4/q4base/pak017.pk4 (3 files)
/usr/local/games/quake4/q4base/pak016.pk4 (193 files)
/usr/local/games/quake4/q4base/pak015.pk4 (34 files)
/usr/local/games/quake4/q4base/pak014.pk4 (552 files)
/usr/local/games/quake4/q4base/pak013.pk4 (239 files)
/usr/local/games/quake4/q4base/pak005.pk4 (1395 files)
/usr/local/games/quake4/q4base/pak004.pk4 (2249 files)
/usr/local/games/quake4/q4base/pak001.pk4 (5837 files)
/usr/local/games/quake4/q4base/game200.pk4 (9 files)
/usr/local/games/quake4/q4base/game100.pk4 (2 files)
/usr/local/games/quake4/q4base/game000.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
/usr/local/games/quake4/q4base/q4cmp_pak001.pk4 (119 files)
file system initialized.
---------------------------------------------
------------ Initializing Decls -------------
Loading guides.... 64 loaded
58ms to load 245k of material
2ms to load 4k of skin
94ms to load 378k of sound
1ms to load 0k of materialType
522ms to load 2889k of lipSync
1ms to load 0k of playback
1115ms to load 1690k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
using ARB renderSystem
renderSystem initialized.
---------------------------------------------
Found default language English with VO
.... found additional language &#039;french&#039; without VO
.... found additional language &#039;italian&#039; without VO
.... found additional language &#039;spanish&#039; without VO
696 strings read from strings/english_code.lang
1794 strings read from strings/english_guis.lang
1797 strings read from strings/english_mappack.lang
2273 strings read from strings/english_maps.lang
3 strings read from strings/french_mappack.lang
3 strings read from strings/italian_mappack.lang
3 strings read from strings/spanish_mappack.lang
Couldn&#039;t open journal files
execing default.cfg
couldn&#039;t exec editor.cfg
couldn&#039;t exec Quake4Config.cfg
couldn&#039;t exec autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing SDL subsystem
Loading GL driver &#039;libGL.so.1&#039; through SDL
SDL_ListModes:
1280x800 SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it
8/8/8/8 RGBA bits, 24 depth bits, 8 stencil bits
1 pixels multisampling
dlopen(libasound.so.2)
asoundlib version: 1.0.14a
Alsa is available
------ Alsa Sound Initialization -----
opened Alsa PCM device default for playback
device buffer size: 5644 frames ( 22576 bytes )
allocated a mix buffer of 16384 bytes
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
X..GL_NV_blend_square not found
X..GL_ARB_texture_compression not found
Fatal Error: Texture compression unavailable
Shutting down SDL subsystem
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down sound hardware
----------- Alsa Shutdown ------------
close pcm
dlclose
--------------------------------------
idRenderSystem::Shutdown()
Sys_Error: Texture compression unavailable



Sai aiutarmi ?</description>
		<content:encoded><![CDATA[<p>mi da questo problema :<br />
wizard@wizard:~$ quake4<br />
Quake4  V1.4.2 linux-x86 Jun 15 2007<br />
found interface lo &#8211; loopback<br />
found interface eth0 &#8211; 192.168.1.34/255.255.255.0<br />
CPU: Intel CPU with MMX &amp; SSE &amp; SSE2 &amp; SSE3<br />
enabled Flush-To-Zero mode<br />
&#8212;&#8212;&#8212; Initializing File System &#8212;&#8212;&#8212;-<br />
Loaded pk4 /usr/local/games/quake4/q4base/game000.pk4 with checksum 0xb3abe28c<br />
Loaded pk4 /usr/local/games/quake4/q4base/game100.pk4 with checksum 0&#215;74b379d9<br />
Loaded pk4 /usr/local/games/quake4/q4base/game200.pk4 with checksum 0xa3c810d9<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak001.pk4 with checksum 0xf2cbc998<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak004.pk4 with checksum 0&#215;385aa578<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak005.pk4 with checksum 0&#215;60d50a1d<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak013.pk4 with checksum 0&#215;6ad67f40<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak014.pk4 with checksum 0xee51cd59<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak015.pk4 with checksum 0xf5bf4e0c<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak016.pk4 with checksum 0&#215;2196f58c<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak017.pk4 with checksum 0&#215;91118a35<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak018.pk4 with checksum 0&#215;98a14f03<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak019.pk4 with checksum 0xbc82ac79<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak020.pk4 with checksum 0xce74cda5<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak021.pk4 with checksum 0&#215;2ba6e70c<br />
Loaded pk4 /usr/local/games/quake4/q4base/pak022.pk4 with checksum 0&#215;4e390eec<br />
Loaded pk4 /usr/local/games/quake4/q4base/q4cmp_pak001.pk4 with checksum 0xd0813943<br />
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b<br />
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_02.pk4 with checksum 0&#215;9dbd91fd<br />
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_03.pk4 with checksum 0&#215;2eb6ad8<br />
Loaded pk4 /usr/local/games/quake4/q4base/zpak_english_04.pk4 with checksum 0xd3fefaa1<br />
Addon pk4 /usr/local/games/quake4/q4base/q4cmp_pak001.pk4 with checksum 0xd0813943 is on addon list<br />
Current search path:<br />
/home/wizard/.quake4/q4base<br />
/usr/local/games/quake4/q4base<br />
/usr/local/games/quake4/q4base/zpak_english_04.pk4 (3 files)<br />
/usr/local/games/quake4/q4base/zpak_english_03.pk4 (4 files)<br />
/usr/local/games/quake4/q4base/zpak_english_02.pk4 (21 files)<br />
/usr/local/games/quake4/q4base/zpak_english_01.pk4 (1 files)<br />
/usr/local/games/quake4/q4base/pak022.pk4 (14 files)<br />
/usr/local/games/quake4/q4base/pak021.pk4 (89 files)<br />
/usr/local/games/quake4/q4base/pak020.pk4 (11 files)<br />
/usr/local/games/quake4/q4base/pak019.pk4 (1206 files)<br />
/usr/local/games/quake4/q4base/pak018.pk4 (3 files)<br />
/usr/local/games/quake4/q4base/pak017.pk4 (3 files)<br />
/usr/local/games/quake4/q4base/pak016.pk4 (193 files)<br />
/usr/local/games/quake4/q4base/pak015.pk4 (34 files)<br />
/usr/local/games/quake4/q4base/pak014.pk4 (552 files)<br />
/usr/local/games/quake4/q4base/pak013.pk4 (239 files)<br />
/usr/local/games/quake4/q4base/pak005.pk4 (1395 files)<br />
/usr/local/games/quake4/q4base/pak004.pk4 (2249 files)<br />
/usr/local/games/quake4/q4base/pak001.pk4 (5837 files)<br />
/usr/local/games/quake4/q4base/game200.pk4 (9 files)<br />
/usr/local/games/quake4/q4base/game100.pk4 (2 files)<br />
/usr/local/games/quake4/q4base/game000.pk4 (2 files)<br />
game DLL: 0&#215;0 in pak: 0&#215;0<br />
Addon pk4s:<br />
/usr/local/games/quake4/q4base/q4cmp_pak001.pk4 (119 files)<br />
file system initialized.<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
&#8212;&#8212;&#8212;&#8212; Initializing Decls &#8212;&#8212;&#8212;&#8212;-<br />
Loading guides&#8230;. 64 loaded<br />
58ms to load 245k of material<br />
2ms to load 4k of skin<br />
94ms to load 378k of sound<br />
1ms to load 0k of materialType<br />
522ms to load 2889k of lipSync<br />
1ms to load 0k of playback<br />
1115ms to load 1690k of effect<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
&#8212;&#8212;&#8211; Initializing renderSystem &#8212;&#8212;&#8212;-<br />
using ARB renderSystem<br />
renderSystem initialized.<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
Found default language English with VO<br />
&#8230;. found additional language &#8216;french&#8217; without VO<br />
&#8230;. found additional language &#8216;italian&#8217; without VO<br />
&#8230;. found additional language &#8217;spanish&#8217; without VO<br />
696 strings read from strings/english_code.lang<br />
1794 strings read from strings/english_guis.lang<br />
1797 strings read from strings/english_mappack.lang<br />
2273 strings read from strings/english_maps.lang<br />
3 strings read from strings/french_mappack.lang<br />
3 strings read from strings/italian_mappack.lang<br />
3 strings read from strings/spanish_mappack.lang<br />
Couldn&#8217;t open journal files<br />
execing default.cfg<br />
couldn&#8217;t exec editor.cfg<br />
couldn&#8217;t exec Quake4Config.cfg<br />
couldn&#8217;t exec autoexec.cfg<br />
&#8212;&#8212;&#8211; Initializing Sound System &#8212;&#8212;&#8212;-<br />
sound system initialized.<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
&#8212;&#8212;&#8212;&#8212;&#8212; R_InitOpenGL &#8212;&#8212;&#8212;&#8212;&#8212;-<br />
Initializing SDL subsystem<br />
Loading GL driver &#8216;libGL.so.1&#8242; through SDL<br />
SDL_ListModes:<br />
1280&#215;800 SDL_ListModes are currently ignored for resolution filtering. Set r_useSDLModes to 1 if you want it<br />
8/8/8/8 RGBA bits, 24 depth bits, 8 stencil bits<br />
1 pixels multisampling<br />
dlopen(libasound.so.2)<br />
asoundlib version: 1.0.14a<br />
Alsa is available<br />
&#8212;&#8212; Alsa Sound Initialization &#8212;&#8211;<br />
opened Alsa PCM device default for playback<br />
device buffer size: 5644 frames ( 22576 bytes )<br />
allocated a mix buffer of 16384 bytes<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
&#8230;using GL_ARB_multitexture<br />
&#8230;using GL_ARB_texture_env_combine<br />
&#8230;using GL_ARB_texture_cube_map<br />
&#8230;using GL_ARB_texture_env_dot3<br />
&#8230;using GL_ARB_texture_env_add<br />
X..GL_ARB_texture_non_power_of_two not found<br />
X..GL_NV_blend_square not found<br />
X..GL_ARB_texture_compression not found<br />
Fatal Error: Texture compression unavailable<br />
Shutting down SDL subsystem<br />
&#8212;&#8212;&#8212;&#8212;&#8212; BSE Shutdown &#8212;&#8212;&#8212;&#8212;&#8212;-<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
Shutting down sound hardware<br />
&#8212;&#8212;&#8212;&#8211; Alsa Shutdown &#8212;&#8212;&#8212;&#8212;<br />
close pcm<br />
dlclose<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;<br />
idRenderSystem::Shutdown()<br />
Sys_Error: Texture compression unavailable</p>
<p>Sai aiutarmi ?</p>
]]></content:encoded>
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